POV-Ray : Newsgroups : povray.binaries.images : my try at a planet : Re: my try at a planet Server Time
4 Nov 2024 20:12:41 EST (-0500)
  Re: my try at a planet  
From: ryan constantine
Date: 6 Jun 2000 19:32:23
Message: <393D8AF3.746C76D4@yahoo.com>
to all the "dark side is too light" folks:
i used one light, and ambient is 0.  the media of the atmosphere must be
doing that.  any suggestions?

"Chris S." wrote:
> 
> Looks nice.  You're right about the clouds.  Also, there's way too much
> ambient light.  The dark side of the planet should be completely black.  Try
> setting ambient to 0 then bring diffuse up until you get the right effect.
> 
> -Chris-
> 
> ryan constantine <rco### [at] yahoocom> wrote in message
> news:393D5C78.175E3973@yahoo.com...
> > to be used with my xwing when it is done.  i needed a break from the
> > xwing, so i thought i'd try this.  the planet surface is based on gilles
> > tran's sphereHF.  the idea for how a planet should look started with
> > jeff lee's orbit, but rapidly turned into something else.  if any of you
> > have done planets, i'd love to know how you did it.  i'm thinking of
> > changing the clouds to media.  also, i think the clouds need to be more
> > sparse (sp?) but i suppose an alien planet could have that much cloud
> > cover, so maybe i should leave it.  i tried some animations with only
> > marginal success.  the cloud layers moved at different speeds, but i
> > couldn't get black hole warps to do what i wanted.  and looking at the
> > weather report on the news last night, i didn't have the occasional
> > opposition of weather systems like in real life (ie north-south and
> > east-west system collisions and systems where the edges meet).  i also
> > thought that global cloud cover would be thick in some areas and thin in
> > others, but then i noticed my planet is pretty green, so maybe good,
> > even coverage is okay.  i also thought that if i use this for an xwing
> > animation, that in the time it takes for a ship to fly by, the weather
> > would not have changed noticably from space anyway and so a still image
> > is fine.  the land was made in wilbur like a year ago and is named Tel
> > Elnan.  it was intended to be the world for an AD&D campaign.  i was
> > starting to generate art for it and ran across pov.  pov has had me in
> > its clutches since and AD&D has moved to the way back burner.


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